Showing posts with label C Programming. Show all posts
Showing posts with label C Programming. Show all posts

Friday, September 20, 2013

C++ Programming: From Problem Analysis to Program Design 6e


C++ Programming: From Problem Analysis to Program Design 6th Edition by D. S. Malik uses a strong focus on problem-solving and full-code examples to vividly demonstrate the how and why of applying programming concepts and utilizing C++ to work through a problem. This new edition includes updated end-of-chapter exercises, new debugging exercises, an earlier introduction to variables and a streamlined discussion of user-discussion of user-defined functions to best meet the needs of the modern CS1 course.

An optional CourseMate brings this book to life with interactive study tools including videos, quizzing, flashcards, and games. The CourseMate's digital Lab Manual offers additional hands-on exercises, allowing students to reinforce critical thinking through practice. A full-color interior precisely displays syntax highlighting, emphasizing C++ keywords and comments for beginning programmers. More than 300 visual diagrams illuminate difficult concepts.

Numbered full-code examples walk students through the stages of Input, Output, Problem Analysis, and Algorithm Design to illustrate key topics in each chapter. Every programming example includes a full explanation and sample run. Reorganized content introduces variables earlier and streamlines user-defined functions in response to instructor demand.

NewUpdated end-of-chapter exercises emphasize timely and relevant problems, providing ample opportunities for practice. New Optional CourseMate brings course concepts to life with digital Lab Manual activities, engaging videos, interactive quizzes, flashcards, and study games tied directly to the text.

This book text provides a very clear explanation of each topic. The programming examples in each of the chapters provide a comprehensive view of a program, from problem analysis to algorithm development to coding with comments. It has good lead-in examples motivating the various concepts, excellent and accurate details, and descriptions that are exceptionally clear. The detailed programming examples are also excellent and are very clearly described.

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Monday, September 2, 2013

Beginning C++ Through Game Programming 3rd Edition, Dawson


Beginning C++ Through Game Programming 3rd Edition by Michael Dawson approaches learning C++ from the unique and fun perspective of games. Written for the start game developer or programmer, the book assumes no previous programming expertise and each new skill and concept is taught utilizing simple language and step-by-step instructions.

Readers will complete small initiatives in every chapter to reinforce what they've discovered and ultimate project at the finish combines all the major subjects covered in the book. By including twenty five new games, this third edition covers all the latest know-how and advances.

Programming is an integral part of that interactivity, and C++ is a crucial skill in programming for games. This text will offer you the core skills that you must start programming with C++ specifically as it relates to material. You will reinforce new ability by creating small tool alongside the best way, and you may put the expertise to the take a look at with one bold game mission at the end. By the time you finish, you will have a solid foundation within the programming language of the professionals.

Written for the beginner, this book assumes no previous programming experience, this text approaches learning C++ from a unique and fun perspective. It features helpful questions, extensive end-of-chapter exercises, and web downloads to reinforce self-practice and learning.

Michael Dawson has worked as both a programmer and a computer game designer and producer. In addition to real-world game industry experience, Dawson earned his bachelor's degree in Computer Science from the University of Southern California. He currently teaches game programming and design to students of all ages through UCLA Extension courses and private lessons.

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Sunday, August 18, 2013

Programming in Objective-C 5th Edition, Stephen G. Kochan


Programming in Objective-C 5th Edition by Stephen G. Kochan presents written tutorial on the basics of Objective-C and object-oriented programming for Apple's iOS and OS X platforms. This unique approach to studying, mixed with many small program examples and workout routines on the finish of every chapter, makes Programming in Objective-C ideally fitted to either classroom use or self-study.

Objective-C has change into the usual programming language for utility growth on the iOS and OS X platforms. A robust but easy object-oriented programming language that’s primarily based on C, Objective-C is broadly available not only on Apple platforms however across many working systems, including Linux, Unix, and Windows.

This text supplies the new programmer an entire, step-by-step introduction to the Objective-C language. The book doesn't assume earlier experience with either C or object-oriented programming languages, and it contains many detailed, practical examples of the best way to put Objective-C to use in your everyday programming needs.

The book makes no assumptions about prior experience with object-oriented programming languages or with the C language (which Objective-C is based upon). Due to this, each learners and skilled programmers alike can use this book to quickly and effectively be taught the basics of Objective-C. Readers also can learn the concepts of object-oriented programming without having to first study the entire intricacies of the underlying C programming language.

This edition has been absolutely up to date to include new features in Objective-C programming launched with Xcode 4.5(OS X Mountain Lion) and Xcode 4.5 (iOS 6.) It's excellent resource for a brand new programmer who wants to be taught Objective-C as their first programming language-a woefully underserved market.

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C Programming: A Modern Approach 2nd Edition by K. N. King


C Programming: A Modern Approach 2nd Edition by K. N. King gives spiral strategy to make it accessible to a broad range of readers, from inexperienced persons to more superior students. With adoptions at over 225 colleges, the first edition was one of many main C textbooks of the last ten years. The second edition maintains all the book's widespread features and brings it up to date with coverage of the C99 standard.

The brand new edition also provides a major number of workouts and longer programming projects, and consists of in depth revisions and updates. This well-written and properly-organized book is filled with recommendation and explanations of greatest practices in how you can use the language most effectively. One of the welcome facets is that King identifies C programming 'idioms,' explains when the idioms are applicable, and shows why they're useful.

The book is geared toward individuals with no prior programming expertise, but it is fairly comprehensive in its therapy of the majority of C programming concepts. It is up-to-date in that it also covers the information needed by a C programmer in using the standard C library.

The distinctive value of the book lies in the truth that the material is well structured and is made accessible to anybody with minimal programming experience, to those unfamiliar with C, and even to those who do not know any programming language. The book accomplishes the writer's stated purpose of making it the perfect classroom textbook with examples.

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C How to Program 7th Edition by Paul Deitel


C How to Program 7th Edition by Paul Deitel and Harvey Deitel provides unparalleled breadth and depth of object-oriented programming ideas and intermediate-stage topics for further study. Using the Deitels’ signature “Live-Code™ Method,” this complete, authoritative introduction to C programming introduces fundamentals of structured programming, and covers relevant features of C language’s C-201X standard.

It additionally contains an updated therapy of C++ for those who need to transition to object-oriented concepts. Finally, new material on safety is added to this edition. Language features are presented in the context of a wide variety of full working packages with thousands of traces of code in a whole lot of full working programs.

Authors encourage you to use computers and the Internet to research and solve problems that really matter. These new workouts are meant to improve consciousness of vital issues the world is facing. You’ll approach them with your own values, politics and beliefs. They have tested every program (the examples and the exercises) using both Visual C++ 2008 and GNU GCC 4.3. The code examples and exercise code solutions were also tested using Visual Studio 2010 Beta.

This book has a new interior design that graphically serves to organize, clarify and highlight the information, and enhances the book’s pedagogy. Authors have added page numbers for the defining occurrences of all terms in the terminology lists for easy reference. They updated Chapters 15–24 on object-oriented programming in C++ with material.

They enhanced the detailed appendix on C99, which was reviewed by John Benito, Convener of ISO WG14–the Working Group responsible for the C Programming Language Standard. Each C99 concept is now keyed to the section of the manuscript where it can be taught earlier in the book.

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Saturday, August 17, 2013

Starting Out with C++: From Control Structures through Objects 7e


Starting Out with C++: From Control Structures through Objects 7th Edition by Tony Gaddis helps beginning students understand the important details necessary to become skilled programmers at an introductory level. Gaddis motivates the study of both programming skills and the C++ programming language by presenting all the details needed to understand the “how” and the “why”–but never losing sight of the fact that most beginners struggle with this material. The approach is both gradual and highly accessible, ensuring that students understand the logic behind developing high-quality programs. Author covers control structures, functions, arrays, and pointers before objects and classes. As with all Gaddis texts, clear and easy-to-read code listings, concise and practical real-world examples, and an abundance of exercises appear in every chapter. This text is intended for either a one-semester accelerated introductory course or a traditional two-semester sequence covering C++ programming.

This edition is available with MyProgrammingLab, an innovative online homework and assessment tool. Through the power of practice and immediate personalized feedback, MyProgrammingLab helps students fully grasp the logic, semantics, and syntax of programming. Control structures, functions, arrays, and pointers are covered before objects and classes.

A clear and student-friendly writing style simplifies programming processes for beginning programmers with two to three stepped-out examples following each major concept. There are concise real-world examples that students understand and relate to foster motivation and retention. A variety of exercises in each chapter encourage students to put concepts to work as they are learned. Source code is provided so students can run the programs themselves.

This edition uses string objects, instead of char arrays, to store strings. This change has been made throughout the entire book, except in Chapter 10 where C-strings and the technique of storing strings in char arrays is discussed. All of the introductory file I/O material has been consolidated and moved to Chapter 5. In previous editions, Chapter 3 gave a limited introduction to file I/O, Chapter 4 discussed testing for file open errors, and then Chapter 5 discussed processing files with loops. Many reviewers requested that all this material be given in one place, after loops have been covered.

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Friday, August 16, 2013

C++ Primer 5th Edition by Stanley B. Lippman


C++ Primer 5th Edition by Stanley B. Lippman, Josée Lajoie and Barbara E. Moo introduces the C++ standard library from the outset, drawing on its common capabilities and services that will help you write helpful packages without first having to master every language detail. The book’s many examples have been revised to use the new language features and demonstrate how to make the best use of them.

This book is a proven tutorial for those new to C++, an authoritative discussion of core C++ concepts and techniques, and a valuable resource for experienced programmers, especially those eager to see C++11 enhancements illuminated. It shows how to use the new C++11 language features and the standard library to build robust programs quickly, and get comfortable with high-level programming.

There are many examples that illuminate today’s best coding styles and program design techniques so readers understand the “rationale behind the rules”: why C++11 works as it does, use the extensive crossreferences to help you connect related concepts and insights. They get benefit from up-to-date learning aids and exercises that emphasize key points, help you to avoid pitfalls, promote good practices, and reinforce what you’ve learned.

This book offers enhanced, layflat binding, which allows the book to stay open more easily when placed on a flat surface. This special binding method—notable by a small space inside the spine—also increases durability. It is reorganized to better address the novice audience, making it more approachable for non-C programmers. It features many new examples that are less advanced and more accessible to novices as well as experienced programmers--folks who already use C++ need this book too.

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Problem Solving with C++ 8th Edition by Walter Savitch


Problem Solving with C++ 8th Edition by Walter Savitch continues to be the most widely used textbook by students and instructors in the introduction to programming and C++ language course. By way of each edition, hundreds and hundreds of scholars have valued Walt Savitch’s method to programming, which emphasizes energetic studying through using effectively-positioned examples and self-test examples.

Created for the newbie, this book focuses on cultivating sturdy drawback-fixing and programming methods whereas introducing college students to the C++ programming language. Instructors can simply adapt the order by which chapters and sections are covered of their course without shedding continuity. Basic material is covered in Chapter 1-6. Classes can then be covered early or slightly later following control constructions and arrays. A dependency chart within the preface affords a fast reference for instructors who wish to rearrange coverage.

Savitch’s clear, concise fashion is a hallmark feature of the text, receiving praise from college students and instructors alike. Comprehensible language and code are enhanced by a collection of pedagogical tools that has been utilized by hundreds of hundreds of students and instructors. College students benefit from concise, easy-to-perceive programming examples, initiatives, exercises, ideas, and pitfalls.

Advanced topic coverage consists of discussions of C++ templates, inheritance (together with virtual features), and exception dealing with, and a full chapter on the Normal Template Library (STL) (Chapter 18). VideoNotes are step-by-step video tutorials specifically designed to reinforce the programming concepts offered in this book. College students can view the whole drawback-solving course of outdoors of the classroom-after they need assistance the most.

The material on stream lessons used to introduce the concept of inheritance has been removed from Chapter 10. As an alternative, inheritance is launched with the much easier checking account example used all through the chapter. The presentation has been reworked in a number of chapters with further material added on: scoping, parameter passing, random quantity technology and dynamic arrays.

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The C++ Programming Language 4th Edition, Bjarne Stroustrup


The C++ Programming Language 4th Edition by Bjarne Stroustrup presents the C++11 language, normal library, and key design techniques as an built-in complete, Stroustrup thoroughly addresses modifications that make C++11 feel like a whole new language, offering definitive guidance for leveraging its enhancements in performance, reliability, and clarity.

C++ programmers worldwide recognize Bjarne Stoustrup as the go-to skilled for the absolutely authoritative and exceptionally useful information they need to write excellent C++ programs. This book accommodates the tutorial and explanatory material crucial to allow a critical programmer to be taught C++ and to complete real projects.

The text is meant for computer science students and professional programmers who wish to learn about this newest development of the C programming language. It discusses why C++ is the best way it is. It describes the design of C++. The emphasis is on the overall design objectives, sensible constraints, and those that formed C++. It's not a book attempting to document every little element of the language or its use.

The point of view in the discussion of C++ tends to be that of a user (programmer or designer) rather that of a language lawyer. This text should give you a much better appreciation of the way the features of C++ fit together. It is my hope (and experience) that understanding of such matters helps people write better programs, but the book's primary aim is not on specific programming techniques.

This book is a complete C++ tutorial for experienced programmers, plus the C++ reference manual, plus three chapters on design issues, plus a chapter on ANSI/ISO resolutions. The ANSI/ISO chapter is an attempt to address the problem of how to keep a book completely up-to-date without messing about with its content to the point where it becomes useless as a common point of reference. The approach is feasible because the changes fit into the overall pattern of the language.

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